Trapper

The Trapper is the “clever” class, making use of a combination of combat firearms and placeable/throwable traps. Primal Carnage: Extinction will introduce a variety of new traps at the player’s disposal

Primary Weapons: Dual sidearms and possibly automatic weapons Secondary Weapons: Might not have anything more than the netgun
 * Dual Colts
 * Netgun – fires net that traps small dinosaurs and prevents larger one from using their bite. When trapped small dinosaurs are vulnerable to one-hit melee kills

Miscellaneous Slot – Placeable or throwable traps
 * Land Mine (default)- explodes when triggered

Post Release Weapons

 * Sub-machine Gun
 * Dual Deagles
 * Ground nets - results in same capture of small dinos as netgun’ can be disabled by larger dinos
 * Bear Trap - causes damage and /or subsequently slows target
 * Caltrops - small spikes thrown onto ground; slows dinos that pass through area