Pyro

The Pyro is the “crazy class” whose weapons largely involve weapons involving fire. Generally better in close range as a defensive player than for fighting at a great distance. Primal Carnage: Extinction adds significant improvement to the appearance of the flame

Primary Weapons: Various types of flamethrowers or other weapons calling for a fuel pack
 * Flame-saw (Chainsaw secondary))

Secondary Weapons:
 * Flare Gun – target same small amount of damage with medium chance of being lit on fire if hit

Miscellaneous Slot:
 * Grenade – throwable explosive

Post Release Weapons

 * Napalm Gun
 * Flamehopper – when triggered it shoots fire in the area in front of it
 * Land Mines – ground explosives; more than one can be set before all mines placed are triggered